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February 22, 2007

Update on Second Life as a Platform for Online Community Building and Politics

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Posted by Andrew Hoppin

Back in August, when I started investigating it for the first time, I
wrote about Second Life
, the (for now) runaway winner in an emerging niche of online 3-D virtual worlds that are not (according to their publishers) games. It's high time for an update on what I've discovered in the six months since.

Second Life's greatest utility, to me, is that it better mimics the experience of being offline in the same room together than any other online medium... The experience of interacting there is vastly more social and immersive than, say, an online blogging community. High trust relationships are built quickly.... Therefore, I think it is destined to become an important new platform for online organizing / community building / social networking.

Think Meetup, except that you don't need 40 people to be in the same place on the planet to have an effective Meetup. Therefore a niche group-- let's say "Doctors for Tax Justice" can achieve critical mass to "meet" and form an action-oriented community for readily than if they needed 40 Doctors For Tax Justice in San Francisco. In this vein, we run RootsCamp in Second Life every week.

Think of a conference like YearlyKos in Chicago this summer, in which ~1000 people will attend in person, but which we expect to sell out early... People who can't afford the time or the money to attend in Chicago, or who miss getting registered before we hit capacity, will be able to attend a concurrent "mixed-reality" YearlyKos conference that we will be running in Second Life, complete with Second-Life-only panels that we have insufficient space for in Chicago, streaming of the Chicago panels and keynotes, etc.

Think of a political campaign with staff around the country who need to trust each other and work closely together every day-- Cisco, IBM and many other Fortune 500 companies have already found that Second Life meeting environments can help their distributed teams work together-- and in some cases work directly with their clients-- more effectively than a combination of email, telephone, video conferencing, and airplanes for face to face meetings. That's why these companies are investing millions of dollars in researching and testing virtual worlds. We recently brought NASA into Second Life for the same reason.

Second Life is also a rich medium for content creation that can be "surfaced" to the Web for broader exposure... ~200 people participated in an anti-war "virtual march on virtual capital hill" that we organized between CodePink and RootsCamp in Second Life recently, and one of our volunteers made a video of the event that went mildly viral with over 50,000 views... The cost of creating it was $0.

Clearly Second Life is not a panacea for online organizing, and there is a great deal of hype... User base growth statistics of 30% per month and >$1 Million transacted between Second Life users every day are somewhat misleading, though the growth rate is torrid nonetheless. To hear Mitch Kapor, the founder of Lotus and the Chairman of Linden Lab (the company behind Second Life) tell it, Second Life "promises to be disruptive… comparable to both the PC and the internet itself, which started as something “quirky” for geeks, and then entered and transformed mainstream society. Ultimately, Second Life will displace both desktop computing and other two-dimensional user interfaces. As a hothouse of innovation and experiment, Second Life may even accelerate the social evolution of humanity.”

Hype or not (and I'm actually not at all certain that it is- Mitch is smarter than I am), I do think we're seeing the early stages of a massive trend towards extensive use of immersive 3-D online environments as a primary medium for online social and professional online interaction with each other and with data that can be represented visually. There is already great utility for me and communities I am helping to build in the context of RootsCamp, NASA, and YearlyKos in Second Life, and I think it likely that the utility I experience today will prove to be just the tip of the iceberg, as Second Life's technology improves and as its user base grows.

Comments (3) + TrackBacks (0) | Category: Online community | Tools | connections | e-Government | e-Politics | e-activism | e-campaigning

May 23, 2006

The Political Technology Conference Hurricane Season Is Upon Us

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Posted by Andrew Hoppin

Two years ago at the innaugural Personal Democracy Forum, Congressman Anthony Weiner stated on the opening panel that politicians wouldn't care unless and until blogging caused mainstream media coverage that in turn affected mainstream consciousness. Meanwhile an IRC room set up for people in the audience scrolled flame on a giant projection screen behind him. The audience in the student auditorium at the New School in New York numbered less than 200.

This June, by contrast, more than 1000 people will gather for YearlyKos at The Riviera in Las Vegas, the innaugural national bloggers convention for the Daily Kos community. Senate Majority Leader Harry Reid and all of the major 2008 Democratic Presidential hopefuls will address the crowd-- just to try to impress and be one with the bloggers. The political technophile conference circuit has come a long long way in two years.

We're currently in the midst of a intense season of political technology conferences, and it's a small enough community that many of us who are active in the sector would be liable to get a bit tired of seeing each other so often if we didn't feel that what we were doing was so darn important... Most of these conferences are populated by a healthy mixture of vendors, programmers, staff of political organizations, media, and advertisers, and all-- at least the ones that pervade my consciousness-- have audiences that skew heavily towards the Progressive side of the aisle, but each conference has its own unique vibe and agenda. Here's a brief rundown of what's come and gone and what's yet to come:

...continue reading.

Comments (0) + TrackBacks (0) | Category: Events | connections | e-campaigning